@kianryan its been a week or so since I last posted an update on the In The Dark port.
I pivoted away from Basic, to C compiled in CC65. Basics limitations of no scoped variables were becoming painful.
Also the "speed" of generating levels was abysmal.
Got the C version to the point I had the Basic version to tonight.
Need to add input and movement next...
#inthedark #c #C64 #retrogaming
kianryan ☑️🐙🏳️🌈
in reply to Walker Boh🛡 • • •Walker Boh🛡
Unknown parent • • •@goatsarah I have a thoroughly modern development environment. Code is written on Vscode on Linux, compiled there using cc65 which is a c to 6502 cross compiler under Linux which produces a prg file that you can load into Vice (commode emulator) to test.
When it’s finished I’m going to make a .d64 disk image that can be loaded onto my real Commodore 64 via the SD card in the kung fu flash cartridge that I have.
Alexandra Lanes
Unknown parent • •Walker Boh🛡
in reply to Alexandra Lanes • • •Walker Boh🛡
Unknown parent • • •Walker Boh🛡
Unknown parent • • •Walker Boh🛡
Unknown parent • • •